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AILivePaintAction.hGo to the documentation of this file.00001 #ifndef _AILIVEPAINTACTION_H_ 00002 #define _AILIVEPAINTACTION_H_ 00003 00004 /* 00005 * Name: AILivePaintAction.h 00006 * Purpose: Adobe Illustrator 12.0 Actions for Live Paint objects. 00007 * 00008 * ADOBE SYSTEMS INCORPORATED 00009 * Copyright 2005-2007 Adobe Systems Incorporated. 00010 * All rights reserved. 00011 * 00012 * NOTICE: Adobe permits you to use, modify, and distribute this file 00013 * in accordance with the terms of the Adobe license agreement 00014 * accompanying it. If you have received this file from a source other 00015 * than Adobe, then your use, modification, or distribution of it 00016 * requires the prior written permission of Adobe. 00017 * 00018 */ 00019 00020 #ifndef __AIActionManager_h__ 00021 #include "AIActionManager.h" 00022 #endif 00023 00025 #define kPlanarActionMake 1 00026 00027 #define kPlanarActionRelease 2 00028 00029 #define kPlanarActionExpand 3 00030 00031 #define kPlanarActionOptions 4 00032 00033 00048 #define kAILivePaintMenuAction "ai_plugin_planetx" 00049 00051 const ActionParamKeyID kAILivePaintMenuItem = 'menu'; // enum 00053 const ActionParamKeyID kAILivePaintGapDetect = 'gdct'; // bool 00055 const ActionParamKeyID kAILivePaintGapSize = 'gsiz'; // unit real 00057 const ActionParamKeyID kAILivePaintCloseGaps = 'gexp'; // bool 00058 00059 #endif // _AILIVEPAINTACTION_H_ |
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